The Book With No Pictures

The Book with No Pictures by B.J. Novak

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Shoebox Mini Session: Book+Game

Enjoy some giggles with your littles with this fun book. “The Book with No Pictures” by B.J. Novak is sure to be a hit in your household. Children love “tricking” their parents and grandparents into reading “boring” pages that make them say all kinds of outrageous things! After you read the book, play our silly word game and laugh while you learn.

Book and Activity Benefits: 

  • Understand the power of reading.
  • Phonetic awareness.
  • Recognize letters and their sounds.
  • Counting numbers from 1 to 10.
  • Identifying numbers from 1 to 10.
  • Putting numbers from 1 to 10 in order.

Game

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The Funny Word Game

Randomly draw letters and create some of the silliest words you have ever seen with our “Funny Word Game.” Bonus: The game introduces phonetics, counting, and number recognition to children in a fun, engaging manner.

Game Prep Instructions

Funny Word Game printable instructions and game pieces.

  1. Print off and laminate all of the letter boxes. Cut out each individual letter box on the lines so you have just one letter and one number per game piece. Put the separated pieces in a bag or a bowl.

Game Play

  1. The youngest player goes first. Play continues to the left.
  2. Choose how many rounds you would like to play. We suggest four to six rounds starting out. More letter drawings will create larger words. Fewer letter drawings will create shorter words.
  3. The first player picks up one of the letter tiles and places it in front of him/her.
  4. Play moves to the left. The second player also chooses a tile and places it in front of him/her. Play continues until all players have one tile. This is the end of drawing turn one.
  5. Player one takes a second tile from the pile and places it in front of him/her. New tiles must be placed with the lowest tile number on the left and the highest tile number on the right.
  6. Play continues to the left. Each player draws a new tile and places it in front of him/her.
  7. For each succeeding drawing turn, players draw new tiles and place them in order so that the smallest number is to the left and the largest number is to the right.
  8. Now take turns reading your funny word out loud

Winning the Game

  1. After you finish all rounds, you will determine who wins. You can choose a winner in one of two ways.
    1. For younger children (or for giggles), choose the player whose word is the funniest. That player wins the game!
    2. For older children, add up all of the numbers associated with the word. The person with the highest word number score wins.